Reference Page Info


Frame Types:

Primary frame names are flat phrase-structure representations of the frames, intended to be generalizable across classes. Some of the names include dot-extensions that indicate a thematic role type or underscore-extensions that indicate a complement type. These extensions can be used to subdivide frame types or ignored to use more general frame types. The names are a revision of the previous naming system, in which frames had both descriptive primary names and more specific secondary names that subdivided the frame types. The downloadable .xml files of the classes include the old primary and secondary names in the "secondary" feature, for those who still wish to use the information. The web pages do not display them, but they are included here for reference.

Image for thematic roles needs to go here

General Thematic Roles


Agent

Description: Actor in an event who initiates and carries out the event intentionally or consciously, and who exists independently of the event.

Example: THEY decided to go.

Theme

Description: Undergoer that is central to an event or state that does not have control over the way the event occurs, is not structurally changed by the event, and/or is characterized as being in a certain position or condition throughout the state.

Example: THE BALL rolled down the hill.

Patient

Description: An Undergoer in an event that is usually structurally changed, for instance by experiencing a change of state or condition; is often acted upon by an agent; is causally involved or directly affected by other participants; and exists independently of the event.

Example: Brutus murdered JULIUS CAESAR.

Destination

Description: Goal that is a concrete, physical location.

Example: Tamara poured water INTO THE BOWL.

Location

Description: Place that is concrete.

Example: Herbicides persist IN THE SOIL.

Result

Description: Goal that comes into existence through the event.

Example: He strangled his victims TO DEATH.

Attribute

Description: Circumstance that is a property of an entity or entities, as opposed to the entity itself.

Example: Oil increased IN PRICE.

Recipient

Description: An animate end point of the action (i.e., a subtype of Destination).

Example: They lent a bicycle TO ME.

Source

Description: The starting point (possibly metaphoric) of an action; it exists independently of the event.

Example: I gleaned FROM THE EVIDENCE how she did it.

Instrument

Description: Undergoer in an event that is manipulated by an agent, and with which an intentional act is performed; it exists independently of the event. For all roles containing symmetrical participants, we assume that the ordering is non-arbitrary and may be pragmatically determined and/or related to figure-ground considerations; however, the usefulness of this distinction may be application-specific.

Example: Jennifer baked the potatoes IN THE OVEN.

Topic

Description: Theme characterized by information content.

Example: Susan chitchatted with Rachel ABOUT THE PROBLEM.

Beneficiary

Description: Undergoer in a state or an event that is (potentially) advantaged or disadvantaged by the event or state.

Example: Martha carved a toy FOR THE BABY.

Initial_Location

Description: Source that indicates the concrete, physical location where an event begins or a state becomes true.

Example: Amanda drove the package FROM HOME.

Eventuality

Description: No description found

Example: No examples found

Experiencer

Description: Patient that is aware of the event undergone, which often involves an emotional or psychological response elicited by a Stimulus (specific to events of perception).

Example: THE CHILDREN tasted the pea soup.

Stimulus

Description: Cause in an event that elicits an emotional or psychological response (specific to events of perception).

Example: THE PEA SOUP tasted delicious.

Pivot

Description: Theme that participates in an event with another theme unequally. Pivot is much more central to the event (thereby distinguishing it from Co-Theme).

Example: THE RANCHER owns twelve oxen.

Goal

Description: The end point (possibly metaphoric) of the action, which exists independently of the event.

Example: No examples found

Co-Agent

Description: An Actor in an event who initiates and carries out the event intentionally or consciously, with equal responsibility to the Agent, and who exists independently of the event.

Example: No examples found

Causer

Description: An Actor in an event that initiates and effects the event and that exists independently of the event.

Example: No examples found

Trajectory

Description: Trajectory refers to the path or the 'region' the motion traverses when the motion event expresses a change of location.

Example: He came THROUGH THE DOOR.

Co-Patient

Description: An Undergoer in an event, with equal status to the Patient, that is usually structurally changed, for instance by experiencing a change of state or condition; is often acted upon by an agent, is causally involved or directly affected by other participants; and exists independently of the event.

Example: No examples found

Co-Theme

Description: An Undergoer, with equal status to the Theme, that is central to an event or state, does not have control over the way the event occurs, is not structurally changed by the event, and/or is characterized as being in a certain position or condition throughout the state.

Example: No examples found

Asset

Description: A Theme considered valuable to one or more participants in the event, especially money.

Example: No examples found

Value

Description: Place along a formal scale.

Example: He put the probability AT 0.9.

Material

Description: Patient that exists at the starting point of action (inheritance from Source), which is transformed through the event into a new entity; concrete or abstract.

Example: An oak tree will grow FROM THAT ACORN.

Product

Description: A concrete object that is the end point of the action and comes into existence through the action (i.e., a subtype of Result).

Example: AN OAK TREE will grow from that acorn.

Initial_State

Description: Source that indicates the state in which an entity begins.

Example: Need an example

Extent

Description: Value indicating the amount of measurable change to a participant over the course of the event.

Example: No examples found

Subeventuality

Description: No description found

Example: No examples found

Axis

Description: The point or object around which the Theme travels in elliptical motion

Example: No examples found

Maleficiary

Description: No description found

Example: No examples found

Manner

Description: Way or style of performing an action, or the degree/strength of a cognitive or emotional state.

Example: We lived ON $10 PER DAY.

Precondition

Description: An event or state of affairs that precedes or partially precedes another event or state and is necessary for that other event or state to occur.

Example: No examples found

Affector

Description: No description found

Example: No examples found

Circumstance

Description: No description found

Example: No examples found

Duration

Description: Length or extent of time.

Example: The party continued FOR TWO HOURS.

Path

Description: Path is the ‘region’ the motion traverses; the connecting region between the source and goal (both concrete and abstract) locations.

Example: She reached her hand OUT.

Reflexive

Description: No description found

Example: No examples found

Affector

Description: No description found

Example: No examples found

Agent

Description: Actor in an event who initiates and carries out the event intentionally or consciously, and who exists independently of the event.

Example: THEY decided to go.

Asset

Description: A Theme considered valuable to one or more participants in the event, especially money.

Example: No examples found

Attribute

Description: Circumstance that is a property of an entity or entities, as opposed to the entity itself.

Example: Oil increased IN PRICE.

Axis

Description: The point or object around which the Theme travels in elliptical motion

Example: No examples found

Beneficiary

Description: Undergoer in a state or an event that is (potentially) advantaged or disadvantaged by the event or state.

Example: Martha carved a toy FOR THE BABY.

Causer

Description: An Actor in an event that initiates and effects the event and that exists independently of the event.

Example: No examples found

Circumstance

Description: No description found

Example: No examples found

Co-Agent

Description: An Actor in an event who initiates and carries out the event intentionally or consciously, with equal responsibility to the Agent, and who exists independently of the event.

Example: No examples found

Co-Patient

Description: An Undergoer in an event, with equal status to the Patient, that is usually structurally changed, for instance by experiencing a change of state or condition; is often acted upon by an agent, is causally involved or directly affected by other participants; and exists independently of the event.

Example: No examples found

Co-Theme

Description: An Undergoer, with equal status to the Theme, that is central to an event or state, does not have control over the way the event occurs, is not structurally changed by the event, and/or is characterized as being in a certain position or condition throughout the state.

Example: No examples found

Destination

Description: Goal that is a concrete, physical location.

Example: Tamara poured water INTO THE BOWL.

Duration

Description: Length or extent of time.

Example: The party continued FOR TWO HOURS.

Eventuality

Description: No description found

Example: No examples found

Experiencer

Description: Patient that is aware of the event undergone, which often involves an emotional or psychological response elicited by a Stimulus (specific to events of perception).

Example: THE CHILDREN tasted the pea soup.

Extent

Description: Value indicating the amount of measurable change to a participant over the course of the event.

Example: No examples found

Goal

Description: The end point (possibly metaphoric) of the action, which exists independently of the event.

Example: No examples found

Initial_Location

Description: Source that indicates the concrete, physical location where an event begins or a state becomes true.

Example: Amanda drove the package FROM HOME.

Initial_State

Description: Source that indicates the state in which an entity begins.

Example: Need an example

Instrument

Description: Undergoer in an event that is manipulated by an agent, and with which an intentional act is performed; it exists independently of the event. For all roles containing symmetrical participants, we assume that the ordering is non-arbitrary and may be pragmatically determined and/or related to figure-ground considerations; however, the usefulness of this distinction may be application-specific.

Example: Jennifer baked the potatoes IN THE OVEN.

Location

Description: Place that is concrete.

Example: Herbicides persist IN THE SOIL.

Maleficiary

Description: No description found

Example: No examples found

Manner

Description: Way or style of performing an action, or the degree/strength of a cognitive or emotional state.

Example: We lived ON $10 PER DAY.

Material

Description: Patient that exists at the starting point of action (inheritance from Source), which is transformed through the event into a new entity; concrete or abstract.

Example: An oak tree will grow FROM THAT ACORN.

Path

Description: Path is the ‘region’ the motion traverses; the connecting region between the source and goal (both concrete and abstract) locations.

Example: She reached her hand OUT.

Patient

Description: An Undergoer in an event that is usually structurally changed, for instance by experiencing a change of state or condition; is often acted upon by an agent; is causally involved or directly affected by other participants; and exists independently of the event.

Example: Brutus murdered JULIUS CAESAR.

Pivot

Description: Theme that participates in an event with another theme unequally. Pivot is much more central to the event (thereby distinguishing it from Co-Theme).

Example: THE RANCHER owns twelve oxen.

Precondition

Description: An event or state of affairs that precedes or partially precedes another event or state and is necessary for that other event or state to occur.

Example: No examples found

Product

Description: A concrete object that is the end point of the action and comes into existence through the action (i.e., a subtype of Result).

Example: AN OAK TREE will grow from that acorn.

Recipient

Description: An animate end point of the action (i.e., a subtype of Destination).

Example: They lent a bicycle TO ME.

Reflexive

Description: No description found

Example: No examples found

Result

Description: Goal that comes into existence through the event.

Example: He strangled his victims TO DEATH.

Source

Description: The starting point (possibly metaphoric) of an action; it exists independently of the event.

Example: I gleaned FROM THE EVIDENCE how she did it.

Stimulus

Description: Cause in an event that elicits an emotional or psychological response (specific to events of perception).

Example: THE PEA SOUP tasted delicious.

Subeventuality

Description: No description found

Example: No examples found

Theme

Description: Undergoer that is central to an event or state that does not have control over the way the event occurs, is not structurally changed by the event, and/or is characterized as being in a certain position or condition throughout the state.

Example: THE BALL rolled down the hill.

Topic

Description: Theme characterized by information content.

Example: Susan chitchatted with Rachel ABOUT THE PROBLEM.

Trajectory

Description: Trajectory refers to the path or the 'region' the motion traverses when the motion event expresses a change of location.

Example: He came THROUGH THE DOOR.

Value

Description: Place along a formal scale.

Example: He put the probability AT 0.9.


cause

Description: An Affector (Agent, Cause, Stimulus, or Precondition) causes an event.

Classes containing cause: 282

has_location

Description: No description found

Classes containing has_location: 117

has_information

Description: No description found

Classes containing has_information: 51

do

Description: A participant engages in an action.

Classes containing do: 165

has_possession

Description: A Participant has possession of a Theme or Asset.

Classes containing has_possession: 36

motion

Description: An Agent or a Theme is in motion.

Classes containing motion: 86