Definition:
		A Participant has possession of a Theme or Asset.
		
		Arguments:
		E, Agent, Pivot OR Recipient, Theme OR Asset
	
 
has_possession(
	
	
	
	e1
	
	 , 
	
	
	
	
		 
		
			
			
			
			Definition:
			Actor in an event who initiates and carries out the event intentionally or consciously, and who exists independently of the event.
			Example:
			THEY decided to go.
			
		
		
	 
	
	  
	  
	  Agent
	  
	  
	
	
	 , 
	
	
	
	
		 
		
			
			
			
			Definition:
			A Theme considered valuable to one or more participants in the event, especially money.
			Example:
			No examples found
			
		
		
	 
	
	  
	  
	  Asset
	  
	  
	
	
	
	
)
	
		
		Definition:
		An Agent spends an Asset on a Goal
		
		Arguments:
		during(E), Agent, Theme OR Asset, (Goal)
	
 
spend(
	
	
	
	e2
	
	 , 
	
	
	
	
		 
		
			
			
			
			Definition:
			Actor in an event who initiates and carries out the event intentionally or consciously, and who exists independently of the event.
			Example:
			THEY decided to go.
			
		
		
	 
	
	  
	  
	  Agent
	  
	  
	
	
	 , 
	
	
	
	
		 
		
			
			
			
			Definition:
			A Theme considered valuable to one or more participants in the event, especially money.
			Example:
			No examples found
			
		
		
	 
	
	  
	  
	  Asset
	  
	  
	
	
	 , 
	
	
	
	
		 
		
			
			
			
			Definition:
			The end point (possibly metaphoric) of the action, which exists independently of the event.
			Example:
			No examples found
			
		
		
	 
	
	  
	  
	  Goal
	  
	  
	
	
	
	
)
	
		
		Definition:
		A Participant has possession of a Theme or Asset.
		
		Arguments:
		E, Agent, Pivot OR Recipient, Theme OR Asset
	
 
¬
has_possession(
	
	
	
	e3
	
	 , 
	
	
	
	
		 
		
			
			
			
			Definition:
			Actor in an event who initiates and carries out the event intentionally or consciously, and who exists independently of the event.
			Example:
			THEY decided to go.
			
		
		
	 
	
	  
	  
	  Agent
	  
	  
	
	
	 , 
	
	
	
	
		 
		
			
			
			
			Definition:
			A Theme considered valuable to one or more participants in the event, especially money.
			Example:
			No examples found
			
		
		
	 
	
	  
	  
	  Asset
	  
	  
	
	
	
	
)
	
		
		Definition:
		An Affector (Agent, Cause, Stimulus, or Precondition) causes an event.
		
		Arguments:
		Affector, E
	
 
cause(
	
	
	
	e2
	
	 , 
	
	
	
	e3
	
	
	
)